![]() The characters included are the ones more relevant and involved in the actions of Nobunaga and Akechi, so while some big personalities are missing, you get new people, like Mitsuki (the daughter of Nobuyuki Oda) and the African warrior, Yasuke. What this means for the character list is that there are fewer featured in the game, 37 (27 full characters, 10 support characters that do not have unique power attacks) playable instead of the 50+ that were included in Samurai Warriors 4, which is a shame, but the cast here is more fleshed out than ever before thanks to the more in-depth story presentation. ![]() The game even has the main characters with an older alternative costume towards the end of the story. The story here reminds me a little of the character-focused Spirit of Sanada from a few years ago. The story, which is told through the game’s Musou Mode, begins during the beginning of the Oda Clan strikes against the Saitou, stopping at the end of the Honnoji incident, missing out on the reigns of Tokugawa and Toyotomi that other titles push into. It is a way to extend story content without entirely delivering a completely new campaign. That said, there are some sections that are purely for Akechi, seeing what he gets up to when not around Nobunaga. This leads to some repetitive story beats, since some of Akechi’s missions are on the same map as Nobunaga’s, but told from his angle. ![]() The developers have featured more cutscenes between each battle, digging deeper into the story and revealing more of the characters and their relationships with each other. The story eventually splits into two, giving Akechi’s view of the story events. The next mainline entry of the Japanese-themed hack and slash game is here, taking a refreshing approach, as it was announced that Samurai Warriors 5 is a sort of re-imagining, so what does this mean?įor starters, the story has turned back time, becoming more focused on the early life of Nobunaga Oda and his relationship with Mitsuhide Akechi that eventually sees Nobunaga become one of the most powerful warlords in Japan. The studio took the series forward by recalculating its understanding of the franchise and adapting it to be better at what it does best – supplying none stop frantic action with improved mechanics to the core gameplay and plenty of content to explore. I firmly believe, though, that even after six years on from the release of Samurai Warriors 4, that title is still one of, if not the best, Warriors game that Omega Force has produced. There are so many intellectual properties that have had their licences utilized within the Warriors framework that it has probably touched a game or anime show that you enjoy. The team at Omega Force are machines when it comes to their impressive flow of Warriors game releases over the years.
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